Tiled
Flexible level editor.
Overview
Tiled is a general-purpose tile map editor. It's built to be easy to use, yet flexible enough to work with varying game engines, whether your game is an RPG, a platformer or a Breakout clone. Tiled is free software and written in C++.
✨ Key Features
- Orthogonal, isometric, and hexagonal maps
- Tile, object, and image layers
- Custom properties for any element
- Auto-mapping with rules
- Terrain tool for smooth transitions
- Command-line automation
- Extensible with JavaScript
- Exports to many formats (JSON, Lua, etc.)
🎯 Key Differentiators
- Highly flexible and engine-agnostic
- Long-standing and mature project with a large community
- Support for various map projections
Unique Value: Provides a powerful, flexible, and completely free solution for creating 2D tile-based game levels.
🎯 Use Cases (3)
✅ Best For
- Designing levels for popular indie games
- Creating maps for a wide variety of 2D game genres
💡 Check With Vendor
Verify these considerations match your specific requirements:
- 3D level design
- Games that do not use a tile-based map system
🏆 Alternatives
Offers more flexibility and support for different map types compared to some other 2D level editors, and has a very large and established user base.
💻 Platforms
✅ Offline Mode Available
🔌 Integrations
🛟 Support Options
- ✓ Live Chat
🔒 Compliance & Security
💰 Pricing
Free tier: Completely free and open source.
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