Tiled

Flexible level editor.

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Overview

Tiled is a general-purpose tile map editor. It's built to be easy to use, yet flexible enough to work with varying game engines, whether your game is an RPG, a platformer or a Breakout clone. Tiled is free software and written in C++.

✨ Key Features

  • Orthogonal, isometric, and hexagonal maps
  • Tile, object, and image layers
  • Custom properties for any element
  • Auto-mapping with rules
  • Terrain tool for smooth transitions
  • Command-line automation
  • Extensible with JavaScript
  • Exports to many formats (JSON, Lua, etc.)

🎯 Key Differentiators

  • Highly flexible and engine-agnostic
  • Long-standing and mature project with a large community
  • Support for various map projections

Unique Value: Provides a powerful, flexible, and completely free solution for creating 2D tile-based game levels.

🎯 Use Cases (3)

2D game level design Creating tile-based maps for RPGs, platformers, and puzzle games Prototyping 2D game levels

✅ Best For

  • Designing levels for popular indie games
  • Creating maps for a wide variety of 2D game genres

💡 Check With Vendor

Verify these considerations match your specific requirements:

  • 3D level design
  • Games that do not use a tile-based map system

🏆 Alternatives

LDtk Ogmo Editor

Offers more flexibility and support for different map types compared to some other 2D level editors, and has a very large and established user base.

💻 Platforms

Desktop (Windows, macOS, Linux)

✅ Offline Mode Available

🔌 Integrations

Godot Engine Unity (with plugins) GameMaker Studio 2 Phaser LÖVE Many other game frameworks

🛟 Support Options

  • ✓ Live Chat

🔒 Compliance & Security

✓ GDPR

💰 Pricing

Contact for pricing
Free Tier Available

Free tier: Completely free and open source.

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