🗂️ Navigation

OGMO Editor

A free, open source, project-oriented level editor.

Visit Website →

Overview

Ogmo Editor is a free and open-source 2D level editor that is designed to be generic and project-oriented. It allows developers to define their own project structure and data formats, making it adaptable to a wide range of 2D games and game engines.

✨ Key Features

  • Project-based workflow
  • Customizable layers (tile, grid, decal, entity)
  • XML-based data format
  • Extensible with plugins
  • Simple and lightweight
  • Open source

🎯 Key Differentiators

  • Project-oriented workflow
  • Highly customizable and generic
  • Simple and lightweight

Unique Value: Provides a simple, customizable, and project-focused approach to 2D level design, giving developers full control over their level data.

🎯 Use Cases (3)

2D indie game development Creating levels for custom game engines Prototyping 2D game ideas

✅ Best For

  • Used in a number of indie games for its simplicity and flexibility

💡 Check With Vendor

Verify these considerations match your specific requirements:

  • 3D level design
  • Users who want a feature-rich, all-in-one solution without any configuration

🏆 Alternatives

Tiled LDtk

Offers a more project-centric and configurable experience compared to Tiled, which can be beneficial for developers with specific needs for their level format.

💻 Platforms

Desktop (Windows)

✅ Offline Mode Available

🔌 Integrations

HaxeFlixel MonoGame GameMaker Studio 2 (with community importers) Various other frameworks

🔒 Compliance & Security

✓ GDPR

💰 Pricing

Contact for pricing
Free Tier Available

Free tier: Completely free and open source.

Visit OGMO Editor Website →